Wednesday, July 11, 2012

Dreams Come True

That's the name of a band this post is about.

I bumped into them from a thread at OCRemix forum. The bassist, Masato Nakamura, composed the music for the games Sonic the Hedgehog 1 & 2 for Sega Genesis.

I guess he took short melodies from tunes he had in mind and expanded them to be the music for the Sonic games. However, the song linked from the OCRemix forum, called Sweet Sweet Sweet, sounds almost the same (if not exactly the same) as the ending for Sonic 2. I happened to play Sonic games a lot, so listening to the song felt like something major to me. A new piece related to my past. The song got me teary-eyed a little. Just a little!

Friday, July 06, 2012

2012 Update

After more than a year of hiatus, I decided it is time to resume writing for this blog.

There are many reasons to this. Work schedule finally stabilizes so I can allocate time for my interest outside work. I had a magical holiday week with my family so I felt the urge to resume writing down my thoughts. I helped a little with a social network marketing at work (please visit the Dream Defenders blog & Facebook page). Plus, Patrick started working at CG Protege and rekindled my interest in group projects.

So, an update is in order. I am now working as a VFX (visual effects) artist at Tiny Island Productions. Last year (and a little portion of this year) I was involved in the production for a Ben 10 tv film, Destroy All Aliens (the film in turn gave me a page at IMDB). Now we are working on Tiny Island's original series, Dream Defenders. In addition, I am helping out with VFX class at CG Protege (our school next door to our production studio).

Being a class instructor gave me the opportunity to explore things outside the usual things I do during production. Even when the class is about a simulation tool I use at work (FumeFX, for example), I can try out values and parameters that I had never paid attention to before. It has that boundary feel between experimentation and repeating steps I am familiar with. Sometimes trying reveals something completely new; though most of the times it turns out less than spectacular :p

So, here I am. I plan to write my thoughts about VFX work for animation. Soon. Maybe. If we are lucky.