First, a video to demonstrate material and volume light animation:
My goal with this video was to test the students' understanding of material. Rather than just giving them a simple material exercise, I threw in volume light to get them off balance a little (which seems to happen a lot to me in production). Elements in the video:
- Animated procedural texture,
- Animated volume light.
Second, a video that combines almost all elements introduced in the class:
At the time I created this video, the students were about to go through their first project. I intended this exercise to help them prepare for the project. Here are the elements in the video:
- A simple geometry with animated texture for the energy bullet,
- Particle system for the debris,
- Light pass & volume light look & timing,
- Extra texture for the block for the hit mark.
I will post more videos (hopefully from Dream Defenders) soon.
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